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- package datastruct
- import (
- "strings"
- "github.com/xyproto/algernon/lua/convert"
- lua "github.com/xyproto/gopher-lua"
- "github.com/xyproto/pinterface"
- )
- // Identifier for the Set class in Lua
- const lSetClass = "SET"
- // Get the first argument, "self", and cast it from userdata to a set.
- func checkSet(L *lua.LState) pinterface.ISet {
- ud := L.CheckUserData(1)
- if set, ok := ud.Value.(pinterface.ISet); ok {
- return set
- }
- L.ArgError(1, "set expected")
- return nil
- }
- // Create a new set.
- // id is the name of the set.
- // dbindex is the Redis database index (typically 0).
- func newSet(L *lua.LState, creator pinterface.ICreator, id string) (*lua.LUserData, error) {
- // Create a new set
- set, err := creator.NewSet(id)
- if err != nil {
- return nil, err
- }
- // Create a new userdata struct
- ud := L.NewUserData()
- ud.Value = set
- L.SetMetatable(ud, L.GetTypeMetatable(lSetClass))
- return ud, nil
- }
- // String representation
- // Returns the entire set as a comma separated string
- // tostring(set) -> string
- func setToString(L *lua.LState) int {
- set := checkSet(L) // arg 1
- all, err := set.All()
- if err != nil {
- L.Push(lua.LString(""))
- return 1 // Number of returned values
- }
- L.Push(lua.LString(strings.Join(all, ", ")))
- return 1 // Number of returned values
- }
- // Add an element to the set
- // set:add(string)
- func setAdd(L *lua.LState) int {
- set := checkSet(L) // arg 1
- value := L.ToString(2)
- set.Add(value)
- return 0 // Number of returned values
- }
- // Remove an element from the set
- // set:del(string)
- func setDel(L *lua.LState) int {
- set := checkSet(L) // arg 1
- value := L.ToString(2)
- set.Del(value)
- return 0 // Number of returned values
- }
- // Check if a set contains a value
- // Returns true only if the value exists and there were no errors.
- // set:has(string) -> bool
- func setHas(L *lua.LState) int {
- set := checkSet(L) // arg 1
- value := L.ToString(2)
- b, err := set.Has(value)
- if err != nil {
- b = false
- }
- L.Push(lua.LBool(b))
- return 1 // Number of returned values
- }
- // Get all members of the set
- // set:getall() -> table
- func setAll(L *lua.LState) int {
- set := checkSet(L) // arg 1
- all, err := set.All()
- if err != nil {
- // Return an empty table
- L.Push(L.NewTable())
- return 1 // Number of returned values
- }
- L.Push(convert.Strings2table(L, all))
- return 1 // Number of returned values
- }
- // Remove the set itself. Returns true if successful.
- // set:remove() -> bool
- func setRemove(L *lua.LState) int {
- set := checkSet(L) // arg 1
- L.Push(lua.LBool(nil == set.Remove()))
- return 1 // Number of returned values
- }
- // Clear the set. Returns true if successful.
- // set:clear() -> bool
- func setClear(L *lua.LState) int {
- set := checkSet(L) // arg 1
- L.Push(lua.LBool(nil == set.Clear()))
- return 1 // Number of returned values
- }
- // The set methods that are to be registered
- var setMethods = map[string]lua.LGFunction{
- "__tostring": setToString,
- "add": setAdd,
- "del": setDel,
- "has": setHas,
- "getall": setAll,
- "remove": setRemove,
- "clear": setClear,
- }
- // LoadSet makes functions related to HTTP requests and responses available to Lua scripts
- func LoadSet(L *lua.LState, creator pinterface.ICreator) {
- // Register the set class and the methods that belongs with it.
- mt := L.NewTypeMetatable(lSetClass)
- mt.RawSetH(lua.LString("__index"), mt)
- L.SetFuncs(mt, setMethods)
- // The constructor for new sets takes a name and an optional redis db index
- L.SetGlobal("Set", L.NewFunction(func(L *lua.LState) int {
- name := L.CheckString(1)
- // Check if the optional argument is given
- if L.GetTop() == 2 {
- localDBIndex := L.ToInt(2)
- // Set the DB index, if possible
- switch rh := creator.(type) {
- case pinterface.IRedisCreator:
- rh.SelectDatabase(localDBIndex)
- }
- }
- // Create a new set in Lua
- userdata, err := newSet(L, creator, name)
- if err != nil {
- L.Push(lua.LNil)
- L.Push(lua.LString(err.Error()))
- L.Push(lua.LNumber(1))
- return 3 // Number of returned values
- }
- // Return the set object
- L.Push(userdata)
- return 1 // Number of returned values
- }))
- }
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