123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815 |
- // Copyright 2011 The Go Authors. All rights reserved.
- // Use of this source code is governed by a BSD-style
- // license that can be found in the LICENSE file.
- // Package coding implements low-level QR coding details.
- package coding
- import (
- "fmt"
- "strconv"
- "strings"
- "github.com/SKatiyar/qr/gf256"
- )
- // Field is the field for QR error correction.
- var Field = gf256.NewField(0x11d, 2)
- // A Version represents a QR version.
- // The version specifies the size of the QR code:
- // a QR code with version v has 4v+17 pixels on a side.
- // Versions number from 1 to 40: the larger the version,
- // the more information the code can store.
- type Version int
- const MinVersion = 1
- const MaxVersion = 40
- func (v Version) String() string {
- return strconv.Itoa(int(v))
- }
- func (v Version) sizeClass() int {
- if v <= 9 {
- return 0
- }
- if v <= 26 {
- return 1
- }
- return 2
- }
- // DataBytes returns the number of data bytes that can be
- // stored in a QR code with the given version and level.
- func (v Version) DataBytes(l Level) int {
- vt := &vtab[v]
- lev := &vt.level[l]
- return vt.bytes - lev.nblock*lev.check
- }
- // Encoding implements a QR data encoding scheme.
- // The implementations--Numeric, Alphanumeric, and String--specify
- // the character set and the mapping from UTF-8 to code bits.
- // The more restrictive the mode, the fewer code bits are needed.
- type Encoding interface {
- Check() error
- Bits(v Version) int
- Encode(b *Bits, v Version)
- }
- type Bits struct {
- b []byte
- nbit int
- }
- func (b *Bits) Reset() {
- b.b = b.b[:0]
- b.nbit = 0
- }
- func (b *Bits) Bits() int {
- return b.nbit
- }
- func (b *Bits) Bytes() []byte {
- if b.nbit%8 != 0 {
- panic("fractional byte")
- }
- return b.b
- }
- func (b *Bits) Append(p []byte) {
- if b.nbit%8 != 0 {
- panic("fractional byte")
- }
- b.b = append(b.b, p...)
- b.nbit += 8 * len(p)
- }
- func (b *Bits) Write(v uint, nbit int) {
- for nbit > 0 {
- n := nbit
- if n > 8 {
- n = 8
- }
- if b.nbit%8 == 0 {
- b.b = append(b.b, 0)
- } else {
- m := -b.nbit & 7
- if n > m {
- n = m
- }
- }
- b.nbit += n
- sh := uint(nbit - n)
- b.b[len(b.b)-1] |= uint8(v >> sh << uint(-b.nbit&7))
- v -= v >> sh << sh
- nbit -= n
- }
- }
- // Num is the encoding for numeric data.
- // The only valid characters are the decimal digits 0 through 9.
- type Num string
- func (s Num) String() string {
- return fmt.Sprintf("Num(%#q)", string(s))
- }
- func (s Num) Check() error {
- for _, c := range s {
- if c < '0' || '9' < c {
- return fmt.Errorf("non-numeric string %#q", string(s))
- }
- }
- return nil
- }
- var numLen = [3]int{10, 12, 14}
- func (s Num) Bits(v Version) int {
- return 4 + numLen[v.sizeClass()] + (10*len(s)+2)/3
- }
- func (s Num) Encode(b *Bits, v Version) {
- b.Write(1, 4)
- b.Write(uint(len(s)), numLen[v.sizeClass()])
- var i int
- for i = 0; i+3 <= len(s); i += 3 {
- w := uint(s[i]-'0')*100 + uint(s[i+1]-'0')*10 + uint(s[i+2]-'0')
- b.Write(w, 10)
- }
- switch len(s) - i {
- case 1:
- w := uint(s[i] - '0')
- b.Write(w, 4)
- case 2:
- w := uint(s[i]-'0')*10 + uint(s[i+1]-'0')
- b.Write(w, 7)
- }
- }
- // Alpha is the encoding for alphanumeric data.
- // The valid characters are 0-9A-Z$%*+-./: and space.
- type Alpha string
- const alphabet = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ $%*+-./:"
- func (s Alpha) String() string {
- return fmt.Sprintf("Alpha(%#q)", string(s))
- }
- func (s Alpha) Check() error {
- for _, c := range s {
- if strings.IndexRune(alphabet, c) < 0 {
- return fmt.Errorf("non-alphanumeric string %#q", string(s))
- }
- }
- return nil
- }
- var alphaLen = [3]int{9, 11, 13}
- func (s Alpha) Bits(v Version) int {
- return 4 + alphaLen[v.sizeClass()] + (11*len(s)+1)/2
- }
- func (s Alpha) Encode(b *Bits, v Version) {
- b.Write(2, 4)
- b.Write(uint(len(s)), alphaLen[v.sizeClass()])
- var i int
- for i = 0; i+2 <= len(s); i += 2 {
- w := uint(strings.IndexRune(alphabet, rune(s[i])))*45 +
- uint(strings.IndexRune(alphabet, rune(s[i+1])))
- b.Write(w, 11)
- }
- if i < len(s) {
- w := uint(strings.IndexRune(alphabet, rune(s[i])))
- b.Write(w, 6)
- }
- }
- // String is the encoding for 8-bit data. All bytes are valid.
- type String string
- func (s String) String() string {
- return fmt.Sprintf("String(%#q)", string(s))
- }
- func (s String) Check() error {
- return nil
- }
- var stringLen = [3]int{8, 16, 16}
- func (s String) Bits(v Version) int {
- return 4 + stringLen[v.sizeClass()] + 8*len(s)
- }
- func (s String) Encode(b *Bits, v Version) {
- b.Write(4, 4)
- b.Write(uint(len(s)), stringLen[v.sizeClass()])
- for i := 0; i < len(s); i++ {
- b.Write(uint(s[i]), 8)
- }
- }
- // A Pixel describes a single pixel in a QR code.
- type Pixel uint32
- const (
- Black Pixel = 1 << iota
- Invert
- )
- func (p Pixel) Offset() uint {
- return uint(p >> 6)
- }
- func OffsetPixel(o uint) Pixel {
- return Pixel(o << 6)
- }
- func (r PixelRole) Pixel() Pixel {
- return Pixel(r << 2)
- }
- func (p Pixel) Role() PixelRole {
- return PixelRole(p>>2) & 15
- }
- func (p Pixel) String() string {
- s := p.Role().String()
- if p&Black != 0 {
- s += "+black"
- }
- if p&Invert != 0 {
- s += "+invert"
- }
- s += "+" + strconv.FormatUint(uint64(p.Offset()), 10)
- return s
- }
- // A PixelRole describes the role of a QR pixel.
- type PixelRole uint32
- const (
- _ PixelRole = iota
- Position // position squares (large)
- Alignment // alignment squares (small)
- Timing // timing strip between position squares
- Format // format metadata
- PVersion // version pattern
- Unused // unused pixel
- Data // data bit
- Check // error correction check bit
- Extra
- )
- var roles = []string{
- "",
- "position",
- "alignment",
- "timing",
- "format",
- "pversion",
- "unused",
- "data",
- "check",
- "extra",
- }
- func (r PixelRole) String() string {
- if Position <= r && r <= Check {
- return roles[r]
- }
- return strconv.Itoa(int(r))
- }
- // A Level represents a QR error correction level.
- // From least to most tolerant of errors, they are L, M, Q, H.
- type Level int
- const (
- L Level = iota
- M
- Q
- H
- )
- func (l Level) String() string {
- if L <= l && l <= H {
- return "LMQH"[l : l+1]
- }
- return strconv.Itoa(int(l))
- }
- // A Code is a square pixel grid.
- type Code struct {
- Bitmap []byte // 1 is black, 0 is white
- Size int // number of pixels on a side
- Stride int // number of bytes per row
- }
- func (c *Code) Black(x, y int) bool {
- return 0 <= x && x < c.Size && 0 <= y && y < c.Size &&
- c.Bitmap[y*c.Stride+x/8]&(1<<uint(7-x&7)) != 0
- }
- // A Mask describes a mask that is applied to the QR
- // code to avoid QR artifacts being interpreted as
- // alignment and timing patterns (such as the squares
- // in the corners). Valid masks are integers from 0 to 7.
- type Mask int
- // http://www.swetake.com/qr/qr5_en.html
- var mfunc = []func(int, int) bool{
- func(i, j int) bool { return (i+j)%2 == 0 },
- func(i, j int) bool { return i%2 == 0 },
- func(i, j int) bool { return j%3 == 0 },
- func(i, j int) bool { return (i+j)%3 == 0 },
- func(i, j int) bool { return (i/2+j/3)%2 == 0 },
- func(i, j int) bool { return i*j%2+i*j%3 == 0 },
- func(i, j int) bool { return (i*j%2+i*j%3)%2 == 0 },
- func(i, j int) bool { return (i*j%3+(i+j)%2)%2 == 0 },
- }
- func (m Mask) Invert(y, x int) bool {
- if m < 0 {
- return false
- }
- return mfunc[m](y, x)
- }
- // A Plan describes how to construct a QR code
- // with a specific version, level, and mask.
- type Plan struct {
- Version Version
- Level Level
- Mask Mask
- DataBytes int // number of data bytes
- CheckBytes int // number of error correcting (checksum) bytes
- Blocks int // number of data blocks
- Pixel [][]Pixel // pixel map
- }
- // NewPlan returns a Plan for a QR code with the given
- // version, level, and mask.
- func NewPlan(version Version, level Level, mask Mask) (*Plan, error) {
- p, err := vplan(version)
- if err != nil {
- return nil, err
- }
- if err := fplan(level, mask, p); err != nil {
- return nil, err
- }
- if err := lplan(version, level, p); err != nil {
- return nil, err
- }
- if err := mplan(mask, p); err != nil {
- return nil, err
- }
- return p, nil
- }
- func (b *Bits) Pad(n int) {
- if n < 0 {
- panic("qr: invalid pad size")
- }
- if n <= 4 {
- b.Write(0, n)
- } else {
- b.Write(0, 4)
- n -= 4
- n -= -b.Bits() & 7
- b.Write(0, -b.Bits()&7)
- pad := n / 8
- for i := 0; i < pad; i += 2 {
- b.Write(0xec, 8)
- if i+1 >= pad {
- break
- }
- b.Write(0x11, 8)
- }
- }
- }
- func (b *Bits) AddCheckBytes(v Version, l Level) {
- nd := v.DataBytes(l)
- if b.nbit < nd*8 {
- b.Pad(nd*8 - b.nbit)
- }
- if b.nbit != nd*8 {
- panic("qr: too much data")
- }
- dat := b.Bytes()
- vt := &vtab[v]
- lev := &vt.level[l]
- db := nd / lev.nblock
- extra := nd % lev.nblock
- chk := make([]byte, lev.check)
- rs := gf256.NewRSEncoder(Field, lev.check)
- for i := 0; i < lev.nblock; i++ {
- if i == lev.nblock-extra {
- db++
- }
- rs.ECC(dat[:db], chk)
- b.Append(chk)
- dat = dat[db:]
- }
- if len(b.Bytes()) != vt.bytes {
- panic("qr: internal error")
- }
- }
- func (p *Plan) Encode(text ...Encoding) (*Code, error) {
- var b Bits
- for _, t := range text {
- if err := t.Check(); err != nil {
- return nil, err
- }
- t.Encode(&b, p.Version)
- }
- if b.Bits() > p.DataBytes*8 {
- return nil, fmt.Errorf("cannot encode %d bits into %d-bit code", b.Bits(), p.DataBytes*8)
- }
- b.AddCheckBytes(p.Version, p.Level)
- bytes := b.Bytes()
- // Now we have the checksum bytes and the data bytes.
- // Construct the actual code.
- c := &Code{Size: len(p.Pixel), Stride: (len(p.Pixel) + 7) &^ 7}
- c.Bitmap = make([]byte, c.Stride*c.Size)
- crow := c.Bitmap
- for _, row := range p.Pixel {
- for x, pix := range row {
- switch pix.Role() {
- case Data, Check:
- o := pix.Offset()
- if bytes[o/8]&(1<<uint(7-o&7)) != 0 {
- pix ^= Black
- }
- }
- if pix&Black != 0 {
- crow[x/8] |= 1 << uint(7-x&7)
- }
- }
- crow = crow[c.Stride:]
- }
- return c, nil
- }
- // A version describes metadata associated with a version.
- type version struct {
- apos int
- astride int
- bytes int
- pattern int
- level [4]level
- }
- type level struct {
- nblock int
- check int
- }
- var vtab = []version{
- {},
- {100, 100, 26, 0x0, [4]level{{1, 7}, {1, 10}, {1, 13}, {1, 17}}}, // 1
- {16, 100, 44, 0x0, [4]level{{1, 10}, {1, 16}, {1, 22}, {1, 28}}}, // 2
- {20, 100, 70, 0x0, [4]level{{1, 15}, {1, 26}, {2, 18}, {2, 22}}}, // 3
- {24, 100, 100, 0x0, [4]level{{1, 20}, {2, 18}, {2, 26}, {4, 16}}}, // 4
- {28, 100, 134, 0x0, [4]level{{1, 26}, {2, 24}, {4, 18}, {4, 22}}}, // 5
- {32, 100, 172, 0x0, [4]level{{2, 18}, {4, 16}, {4, 24}, {4, 28}}}, // 6
- {20, 16, 196, 0x7c94, [4]level{{2, 20}, {4, 18}, {6, 18}, {5, 26}}}, // 7
- {22, 18, 242, 0x85bc, [4]level{{2, 24}, {4, 22}, {6, 22}, {6, 26}}}, // 8
- {24, 20, 292, 0x9a99, [4]level{{2, 30}, {5, 22}, {8, 20}, {8, 24}}}, // 9
- {26, 22, 346, 0xa4d3, [4]level{{4, 18}, {5, 26}, {8, 24}, {8, 28}}}, // 10
- {28, 24, 404, 0xbbf6, [4]level{{4, 20}, {5, 30}, {8, 28}, {11, 24}}}, // 11
- {30, 26, 466, 0xc762, [4]level{{4, 24}, {8, 22}, {10, 26}, {11, 28}}}, // 12
- {32, 28, 532, 0xd847, [4]level{{4, 26}, {9, 22}, {12, 24}, {16, 22}}}, // 13
- {24, 20, 581, 0xe60d, [4]level{{4, 30}, {9, 24}, {16, 20}, {16, 24}}}, // 14
- {24, 22, 655, 0xf928, [4]level{{6, 22}, {10, 24}, {12, 30}, {18, 24}}}, // 15
- {24, 24, 733, 0x10b78, [4]level{{6, 24}, {10, 28}, {17, 24}, {16, 30}}}, // 16
- {28, 24, 815, 0x1145d, [4]level{{6, 28}, {11, 28}, {16, 28}, {19, 28}}}, // 17
- {28, 26, 901, 0x12a17, [4]level{{6, 30}, {13, 26}, {18, 28}, {21, 28}}}, // 18
- {28, 28, 991, 0x13532, [4]level{{7, 28}, {14, 26}, {21, 26}, {25, 26}}}, // 19
- {32, 28, 1085, 0x149a6, [4]level{{8, 28}, {16, 26}, {20, 30}, {25, 28}}}, // 20
- {26, 22, 1156, 0x15683, [4]level{{8, 28}, {17, 26}, {23, 28}, {25, 30}}}, // 21
- {24, 24, 1258, 0x168c9, [4]level{{9, 28}, {17, 28}, {23, 30}, {34, 24}}}, // 22
- {28, 24, 1364, 0x177ec, [4]level{{9, 30}, {18, 28}, {25, 30}, {30, 30}}}, // 23
- {26, 26, 1474, 0x18ec4, [4]level{{10, 30}, {20, 28}, {27, 30}, {32, 30}}}, // 24
- {30, 26, 1588, 0x191e1, [4]level{{12, 26}, {21, 28}, {29, 30}, {35, 30}}}, // 25
- {28, 28, 1706, 0x1afab, [4]level{{12, 28}, {23, 28}, {34, 28}, {37, 30}}}, // 26
- {32, 28, 1828, 0x1b08e, [4]level{{12, 30}, {25, 28}, {34, 30}, {40, 30}}}, // 27
- {24, 24, 1921, 0x1cc1a, [4]level{{13, 30}, {26, 28}, {35, 30}, {42, 30}}}, // 28
- {28, 24, 2051, 0x1d33f, [4]level{{14, 30}, {28, 28}, {38, 30}, {45, 30}}}, // 29
- {24, 26, 2185, 0x1ed75, [4]level{{15, 30}, {29, 28}, {40, 30}, {48, 30}}}, // 30
- {28, 26, 2323, 0x1f250, [4]level{{16, 30}, {31, 28}, {43, 30}, {51, 30}}}, // 31
- {32, 26, 2465, 0x209d5, [4]level{{17, 30}, {33, 28}, {45, 30}, {54, 30}}}, // 32
- {28, 28, 2611, 0x216f0, [4]level{{18, 30}, {35, 28}, {48, 30}, {57, 30}}}, // 33
- {32, 28, 2761, 0x228ba, [4]level{{19, 30}, {37, 28}, {51, 30}, {60, 30}}}, // 34
- {28, 24, 2876, 0x2379f, [4]level{{19, 30}, {38, 28}, {53, 30}, {63, 30}}}, // 35
- {22, 26, 3034, 0x24b0b, [4]level{{20, 30}, {40, 28}, {56, 30}, {66, 30}}}, // 36
- {26, 26, 3196, 0x2542e, [4]level{{21, 30}, {43, 28}, {59, 30}, {70, 30}}}, // 37
- {30, 26, 3362, 0x26a64, [4]level{{22, 30}, {45, 28}, {62, 30}, {74, 30}}}, // 38
- {24, 28, 3532, 0x27541, [4]level{{24, 30}, {47, 28}, {65, 30}, {77, 30}}}, // 39
- {28, 28, 3706, 0x28c69, [4]level{{25, 30}, {49, 28}, {68, 30}, {81, 30}}}, // 40
- }
- func grid(siz int) [][]Pixel {
- m := make([][]Pixel, siz)
- pix := make([]Pixel, siz*siz)
- for i := range m {
- m[i], pix = pix[:siz], pix[siz:]
- }
- return m
- }
- // vplan creates a Plan for the given version.
- func vplan(v Version) (*Plan, error) {
- p := &Plan{Version: v}
- if v < 1 || v > 40 {
- return nil, fmt.Errorf("invalid QR version %d", int(v))
- }
- siz := 17 + int(v)*4
- m := grid(siz)
- p.Pixel = m
- // Timing markers (overwritten by boxes).
- const ti = 6 // timing is in row/column 6 (counting from 0)
- for i := range m {
- p := Timing.Pixel()
- if i&1 == 0 {
- p |= Black
- }
- m[i][ti] = p
- m[ti][i] = p
- }
- // Position boxes.
- posBox(m, 0, 0)
- posBox(m, siz-7, 0)
- posBox(m, 0, siz-7)
- // Alignment boxes.
- info := &vtab[v]
- for x := 4; x+5 < siz; {
- for y := 4; y+5 < siz; {
- // don't overwrite timing markers
- if (x < 7 && y < 7) || (x < 7 && y+5 >= siz-7) || (x+5 >= siz-7 && y < 7) {
- } else {
- alignBox(m, x, y)
- }
- if y == 4 {
- y = info.apos
- } else {
- y += info.astride
- }
- }
- if x == 4 {
- x = info.apos
- } else {
- x += info.astride
- }
- }
- // Version pattern.
- pat := vtab[v].pattern
- if pat != 0 {
- v := pat
- for x := 0; x < 6; x++ {
- for y := 0; y < 3; y++ {
- p := PVersion.Pixel()
- if v&1 != 0 {
- p |= Black
- }
- m[siz-11+y][x] = p
- m[x][siz-11+y] = p
- v >>= 1
- }
- }
- }
- // One lonely black pixel
- m[siz-8][8] = Unused.Pixel() | Black
- return p, nil
- }
- // fplan adds the format pixels
- func fplan(l Level, m Mask, p *Plan) error {
- // Format pixels.
- fb := uint32(l^1) << 13 // level: L=01, M=00, Q=11, H=10
- fb |= uint32(m) << 10 // mask
- const formatPoly = 0x537
- rem := fb
- for i := 14; i >= 10; i-- {
- if rem&(1<<uint(i)) != 0 {
- rem ^= formatPoly << uint(i-10)
- }
- }
- fb |= rem
- invert := uint32(0x5412)
- siz := len(p.Pixel)
- for i := uint(0); i < 15; i++ {
- pix := Format.Pixel() + OffsetPixel(i)
- if (fb>>i)&1 == 1 {
- pix |= Black
- }
- if (invert>>i)&1 == 1 {
- pix ^= Invert | Black
- }
- // top left
- switch {
- case i < 6:
- p.Pixel[i][8] = pix
- case i < 8:
- p.Pixel[i+1][8] = pix
- case i < 9:
- p.Pixel[8][7] = pix
- default:
- p.Pixel[8][14-i] = pix
- }
- // bottom right
- switch {
- case i < 8:
- p.Pixel[8][siz-1-int(i)] = pix
- default:
- p.Pixel[siz-1-int(14-i)][8] = pix
- }
- }
- return nil
- }
- // lplan edits a version-only Plan to add information
- // about the error correction levels.
- func lplan(v Version, l Level, p *Plan) error {
- p.Level = l
- nblock := vtab[v].level[l].nblock
- ne := vtab[v].level[l].check
- nde := (vtab[v].bytes - ne*nblock) / nblock
- extra := (vtab[v].bytes - ne*nblock) % nblock
- dataBits := (nde*nblock + extra) * 8
- checkBits := ne * nblock * 8
- p.DataBytes = vtab[v].bytes - ne*nblock
- p.CheckBytes = ne * nblock
- p.Blocks = nblock
- // Make data + checksum pixels.
- data := make([]Pixel, dataBits)
- for i := range data {
- data[i] = Data.Pixel() | OffsetPixel(uint(i))
- }
- check := make([]Pixel, checkBits)
- for i := range check {
- check[i] = Check.Pixel() | OffsetPixel(uint(i+dataBits))
- }
- // Split into blocks.
- dataList := make([][]Pixel, nblock)
- checkList := make([][]Pixel, nblock)
- for i := 0; i < nblock; i++ {
- // The last few blocks have an extra data byte (8 pixels).
- nd := nde
- if i >= nblock-extra {
- nd++
- }
- dataList[i], data = data[0:nd*8], data[nd*8:]
- checkList[i], check = check[0:ne*8], check[ne*8:]
- }
- if len(data) != 0 || len(check) != 0 {
- panic("data/check math")
- }
- // Build up bit sequence, taking first byte of each block,
- // then second byte, and so on. Then checksums.
- bits := make([]Pixel, dataBits+checkBits)
- dst := bits
- for i := 0; i < nde+1; i++ {
- for _, b := range dataList {
- if i*8 < len(b) {
- copy(dst, b[i*8:(i+1)*8])
- dst = dst[8:]
- }
- }
- }
- for i := 0; i < ne; i++ {
- for _, b := range checkList {
- if i*8 < len(b) {
- copy(dst, b[i*8:(i+1)*8])
- dst = dst[8:]
- }
- }
- }
- if len(dst) != 0 {
- panic("dst math")
- }
- // Sweep up pair of columns,
- // then down, assigning to right then left pixel.
- // Repeat.
- // See Figure 2 of http://www.pclviewer.com/rs2/qrtopology.htm
- siz := len(p.Pixel)
- rem := make([]Pixel, 7)
- for i := range rem {
- rem[i] = Extra.Pixel()
- }
- src := append(bits, rem...)
- for x := siz; x > 0; {
- for y := siz - 1; y >= 0; y-- {
- if p.Pixel[y][x-1].Role() == 0 {
- p.Pixel[y][x-1], src = src[0], src[1:]
- }
- if p.Pixel[y][x-2].Role() == 0 {
- p.Pixel[y][x-2], src = src[0], src[1:]
- }
- }
- x -= 2
- if x == 7 { // vertical timing strip
- x--
- }
- for y := 0; y < siz; y++ {
- if p.Pixel[y][x-1].Role() == 0 {
- p.Pixel[y][x-1], src = src[0], src[1:]
- }
- if p.Pixel[y][x-2].Role() == 0 {
- p.Pixel[y][x-2], src = src[0], src[1:]
- }
- }
- x -= 2
- }
- return nil
- }
- // mplan edits a version+level-only Plan to add the mask.
- func mplan(m Mask, p *Plan) error {
- p.Mask = m
- for y, row := range p.Pixel {
- for x, pix := range row {
- if r := pix.Role(); (r == Data || r == Check || r == Extra) && p.Mask.Invert(y, x) {
- row[x] ^= Black | Invert
- }
- }
- }
- return nil
- }
- // posBox draws a position (large) box at upper left x, y.
- func posBox(m [][]Pixel, x, y int) {
- pos := Position.Pixel()
- // box
- for dy := 0; dy < 7; dy++ {
- for dx := 0; dx < 7; dx++ {
- p := pos
- if dx == 0 || dx == 6 || dy == 0 || dy == 6 || 2 <= dx && dx <= 4 && 2 <= dy && dy <= 4 {
- p |= Black
- }
- m[y+dy][x+dx] = p
- }
- }
- // white border
- for dy := -1; dy < 8; dy++ {
- if 0 <= y+dy && y+dy < len(m) {
- if x > 0 {
- m[y+dy][x-1] = pos
- }
- if x+7 < len(m) {
- m[y+dy][x+7] = pos
- }
- }
- }
- for dx := -1; dx < 8; dx++ {
- if 0 <= x+dx && x+dx < len(m) {
- if y > 0 {
- m[y-1][x+dx] = pos
- }
- if y+7 < len(m) {
- m[y+7][x+dx] = pos
- }
- }
- }
- }
- // alignBox draw an alignment (small) box at upper left x, y.
- func alignBox(m [][]Pixel, x, y int) {
- // box
- align := Alignment.Pixel()
- for dy := 0; dy < 5; dy++ {
- for dx := 0; dx < 5; dx++ {
- p := align
- if dx == 0 || dx == 4 || dy == 0 || dy == 4 || dx == 2 && dy == 2 {
- p |= Black
- }
- m[y+dy][x+dx] = p
- }
- }
- }
|